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Post by Wigglesnapper on Aug 16, 2009 19:52:19 GMT -8
Since I am creating a LOT of new custom units, I want them to each have their own unique abilities. These can be for normal units or for heroes (need more unit abilities though).
I am also setting races to each player: red- night elf blue- human teal- (need a new race!!) purple- orc yellow- undead orange- (need a new race, maybe demons or naga)
Please feel free to post anything that isn't overpowered.
Thanks.
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Post by Wigglesnapper on Aug 16, 2009 19:53:01 GMT -8
I was thinking teal could be dragonspawn...
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Post by fudgikillz on Aug 16, 2009 20:46:13 GMT -8
For teal, you could do high elves even tho it's rlly lame.
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Post by fudgikillz on Aug 16, 2009 20:47:29 GMT -8
demons would do well for orange.
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Post by Wigglesnapper on Aug 16, 2009 21:20:38 GMT -8
Ya, any spell/ability ideas?
Just came up with a unit one: Last Resort (I know it's a lame name) when the unit reaches X amount of health, he becomes invulnerable for a few seconds.
And a hero one: blade flurry (again, lame) the hero breaks off into 3 illusions that immediatley bladestorm
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Post by Wigglesnapper on Aug 16, 2009 21:23:29 GMT -8
This could be an ultimate:
(something) aura whenever a unit dies nearby the hero, it has a 30% chance to be revived.
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Post by Wigglesnapper on Aug 16, 2009 21:25:54 GMT -8
Funny one:
death aura (i suck at making names) every X seconds, a unit within the aura will explode.
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Post by chaotic on Aug 16, 2009 21:44:42 GMT -8
This'd be for the demon's.
Unit: Wrathlord/Taskmaster
Abilities: Tempest lash: Hits target for X amount of damage (probably a large amount) causes a small flamestrike to hit on target as well. Submission lash: Causes unit to become yours to command. Rage lash: (For allies) Targeted unit and friendly units around it are thrown into a bloodrage that causes melee damage inflicted and taken to be doubled.
That is all for now, I'll talk to you about it more when I call you.
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Post by Wigglesnapper on Aug 16, 2009 21:52:51 GMT -8
Thank you Jack, those are exactly what I am looking for . I could make rage and submission lash quite easily but tempest lash would take a bit of toying around depending on whether the flamestrike does damage or not.
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Post by chaotic on Aug 17, 2009 9:44:21 GMT -8
The third good race could just be nature itself. Here are some example units.
Melee tier:
Tier 1: Earth Golem Abilites: Avalanche: When used, causes all Earth Golems in proximity to gain attack speed. This would work similar to the chain healing spell in it's spreading. Tier 2: Ancient Treant (Model is Ancient of war) Abilities: All units in proximity are bound in place by Entangling vines. Tier 3: Stone Giant (Night elf Mountain Giant) Abilities: Piercing Roar: All units adjacent to the Giant take small damage, but a debuff that lowers attack speed.
This is just the melee tier as I've thought of it so far. I'm already working on the ranged and magic tiers, along with the demons. Keep me updated.
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Post by chaotic on Aug 17, 2009 9:45:19 GMT -8
Oh, I forgot. Nature would include Dryads, dragons, any elementals, animals, or spirits of any sort. And also, how do I get promoted?
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Post by Wigglesnapper on Aug 17, 2009 10:12:17 GMT -8
I was planning on using dryads for the night elves but im not sure whether they would be ranged or caster...
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Post by Wigglesnapper on Sept 2, 2009 12:32:26 GMT -8
K, I really need spells right now so I'm gonna list the units and I need people to come up with ideas.
[glow=red,2,300]Humans[/glow] Melee Guard Soldier Mounted militia Crusader Ranged Brigand Sniper Rocket Trooper Marine Caster Apprentice Mage Mage Elder Mage Judicator
[glow=red,2,300]Undead[/glow] Melee Sprinters Prowlers Tanks Leechers Ranged Skeletal archer Nerubian stinger Skeletal axethrower Juggernaut Caster Screamers Summoners Slayers Stalkers
[glow=red,2,300]Bloodelves[/glow] Melee Bloodelf soldier Bloodelf lancer Bloodknight Phoenix Guard (my favourite unit, don't need anymore spells for this unit) Ranged Bloodelf archer Bloodelf huntsman Phoenix archer Ranger Caster Sin'dorei priest Sin'dorei Mage Sin'dorei magister Sin'dorei Archmaiden
[glow=red,2,300]Demon[/glow] Melee Sludgefiend Felreaver Infernal Wrathlord (don't need anymore spells) Ranged Satyr rogue Demonic cannon Feldrake Demonic artillery Casters Voidwalker Succubus Dreadlasher Anarchist (need only 1 more spell)
K, I know some of the names suck so I'm willing to take GOOD suggestions. And please don't make suggested spells really overpowered
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Post by chaotic on Sept 2, 2009 16:57:47 GMT -8
Succubus should be called Fel Temptress, and Voidwalker should just be called Barney the purple blob. No, but seriously, it should not be called Voidwalker. Maybe like Warpfiend.
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oflanagan
SDT Member
life is an illusion nothing really exists
Posts: 435
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Post by oflanagan on Sept 2, 2009 18:36:43 GMT -8
make murlocs goddamnit
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oflanagan
SDT Member
life is an illusion nothing really exists
Posts: 435
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Post by oflanagan on Sept 2, 2009 18:37:35 GMT -8
who cares if the names are unoriginal its warcraft 3
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Post by Wigglesnapper on Sept 2, 2009 18:43:26 GMT -8
Forgot to mention I'm not taking suggestions from Eamon
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oflanagan
SDT Member
life is an illusion nothing really exists
Posts: 435
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Post by oflanagan on Sept 3, 2009 8:31:44 GMT -8
fuck you austin make fucking murlocs
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Post by Wigglesnapper on Sept 3, 2009 8:37:58 GMT -8
No. I could make an event where a bunch of murlocs randomly rush in
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oflanagan
SDT Member
life is an illusion nothing really exists
Posts: 435
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Post by oflanagan on Sept 3, 2009 8:50:28 GMT -8
yay murlocs
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oflanagan
SDT Member
life is an illusion nothing really exists
Posts: 435
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Post by oflanagan on Sept 3, 2009 8:51:40 GMT -8
and howcome everything to do with demons sounds exactly like wow
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Post by Wigglesnapper on Sept 3, 2009 13:21:37 GMT -8
Like what?
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